Assassin's Creed II update #1:
Just a very small thing, but if anyone does not want one very small aspect of gameplay spoiled, I guess stop reading.
Ubisoft: STOP IT WITH THE FUCKING CAMERA ANGLES!
They add nothing to the game and it's a cheap-ass way to lengthen gameplay by making us do each fucking timed puzzle three fucking times to memorize exactly when the camera is going to lock itself in a corner to give me a useless hint (read "Bat to the face") of where to go next, while simultaneously making sure I Do Not Go There, by changing what my previous "Run straight ahead" command means!
Other than that, the game rocks.
Wednesday, March 10, 2010
Murderers and Cameras
Labels:
Assassin's Creed II,
Awesome,
Camera Angles,
Fuck,
Murder,
Stupid,
Wisdom
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2 comments:
Well, it's Ubisoft that makes PoP...
That they did, but at least there they have the decency to give you the ability to, most of the time, go back to right before the fall, as opposed to AC2 where they force you to do the entire puzzle again. Also, I don't remember quite so many timed puzzles in PoP. Well, a few, but they were all "Push button, Sand-Run-Slow down hallway before door closes". Assassin's Creed II has things like "Pull lever, run down hallway, around corner, over beams, up wall, across other beams, through archway, over wall, around corner, up wall-and-jump-sideways, over some pillars, down some beams, around the corner, and through the door before it closes. Then do it again four times in a row."
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